“That was the inspiration: you really want to do something for that part of the community that has been sticking with us and loving the game. And they really wanted something similar. And they’re just sort of looking enviously over at the multiplayer, where you’re getting all that cool stuff, all the DICE bells and whistles.
Our community is really made up of : there’s one section who really loves the sort of adversarial multiplayer on a large scale, DICE-style experience but there’s another portion who came for the campaign, really enjoyed the campaign, and they’ve been coming back to the game playing a lot of arcade content, because they enjoy PvE shooting in Star Wars.
“I think one thing we wanted to do was… obviously we launched Capital Supremacy, the new large scale PvP mode, back in March. What was the inspiration for the new modes?